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SimTower, Decompiled, Rewritten, and in the Browser
Observed stack evidence
- discussion=https://news.ycombinator.com/item?id=49676394, title=Show HN: SimTower, Decompiled, Rewritten, and in the Browser, I wanted to re-play SimTower but found it too difficult to get running through emulation. Instead, I worked for 6 months with Claude Code on a complete rewrite, replicating all the functionality from a Ghidra decompilation of the binary, an AI-generated summary of the original source code and my memory of the gameplay. Then deployed it to the web as WASM. I wanted the original feel of the game, so didn't create new art. Instead, you load an original binary you provide, and the on-page code parses it and pulls out the original assets. I didn't look at a single line of code Claude wrote, but spent hours playing through the game and nitpicking every little behavior. A lot of time was spent convincing myself that the elevators just ARE that hard to get right >.< I hope everyone can enjoy this game again. Did a writeup here: https://www.wyldcard.io/blog/simtower-remake-playable-in-bro... source: https://github.com/Jonahss/concilia-tower
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